3-0 in the big winter league season. Although the schedule looks to toughen up a bit as we play the "Alumni from the other school in Northfield that plays ultimate, but never had any success". Kind of a weird team name.
The game was close for a while, 5-5 at one point. Then a decisive 4 point run put the game away and we would win 13-6. My stats, again, were very unimpressive. 7 points played, +3 (the last 3 I played, part of the decisive run!), 1 goal, no assists. Although if this were hockey, I would have had 4 assists. Clearly, the throw before the goal throw is very important. I did have my first every point block on a woman. I got skiied in our endzone, but then skiied the same guy back the same point.
2 things from this game. First, 11 pm games are very tiring. Second, and somewhat more controversial, this game reminded me of a topic we use to discuss a lot when I was in Ann Arbor. Specifically, 2 types of players, well there are plenty types of players, but this is more fun to discuss. The first group - the Worst-Good Players. The second group - the Best-Worst players.
The only real rule is you will never be able to switch from one group to the other. Well, maybe it is possible, but I have never seen it.
For example, let's say Paul Greff (used to be considered tbpitg) gets really bad. Well, he, at worst, could only be the worst-good player now. He could never ever become the the best-worst player.
You can improve your stock. I used to think Matt Higbee was the worst-good player in ultimate. Then playing with him in 2000, he clearly was a good player. And he could have the worst-good player removed from his playing ability.
I bring this up b/c we played a team with a couple guys who you could argue are the best-worst players in ultimate. There are a couple of things that make you the best-worst player in ultimate:
1. Athletic- usually these guys are athletic, fast, can jump, but rarely can put all of their tools together at one time.
2. Throws- they have ok throws. Take away the wind and they complete some funny stuff which in turns fuels the fire to make funnier throws.
3. The earlier the season the better. You do not want to play these guys indoors or early in the outdoor season (maybe more significant in midwest). You must remember these guys only have one level and they play at that level all year. If you are not ready, they can beat you. They will be more motivated than you to play, that is for sure.
4. A refusal to go to the dump below 7 or 8. Almost the most reliable part of their game.
I am slowly beginning to learn really how to take down these guys. Really, it involves a tough mark (and by a tough mark, I do not mean hacking the hell out of them pups). At 6-5, this is what changed in our defense, we marked better and took away open throws with the mark. They got discouraged and either hucked it away, or got stalled or threw a stupid dump at 9.
The game was close for a while, 5-5 at one point. Then a decisive 4 point run put the game away and we would win 13-6. My stats, again, were very unimpressive. 7 points played, +3 (the last 3 I played, part of the decisive run!), 1 goal, no assists. Although if this were hockey, I would have had 4 assists. Clearly, the throw before the goal throw is very important. I did have my first every point block on a woman. I got skiied in our endzone, but then skiied the same guy back the same point.
2 things from this game. First, 11 pm games are very tiring. Second, and somewhat more controversial, this game reminded me of a topic we use to discuss a lot when I was in Ann Arbor. Specifically, 2 types of players, well there are plenty types of players, but this is more fun to discuss. The first group - the Worst-Good Players. The second group - the Best-Worst players.
The only real rule is you will never be able to switch from one group to the other. Well, maybe it is possible, but I have never seen it.
For example, let's say Paul Greff (used to be considered tbpitg) gets really bad. Well, he, at worst, could only be the worst-good player now. He could never ever become the the best-worst player.
You can improve your stock. I used to think Matt Higbee was the worst-good player in ultimate. Then playing with him in 2000, he clearly was a good player. And he could have the worst-good player removed from his playing ability.
I bring this up b/c we played a team with a couple guys who you could argue are the best-worst players in ultimate. There are a couple of things that make you the best-worst player in ultimate:
1. Athletic- usually these guys are athletic, fast, can jump, but rarely can put all of their tools together at one time.
2. Throws- they have ok throws. Take away the wind and they complete some funny stuff which in turns fuels the fire to make funnier throws.
3. The earlier the season the better. You do not want to play these guys indoors or early in the outdoor season (maybe more significant in midwest). You must remember these guys only have one level and they play at that level all year. If you are not ready, they can beat you. They will be more motivated than you to play, that is for sure.
4. A refusal to go to the dump below 7 or 8. Almost the most reliable part of their game.
I am slowly beginning to learn really how to take down these guys. Really, it involves a tough mark (and by a tough mark, I do not mean hacking the hell out of them pups). At 6-5, this is what changed in our defense, we marked better and took away open throws with the mark. They got discouraged and either hucked it away, or got stalled or threw a stupid dump at 9.