set plays vol. 1
The one thing I really learned with BAT was how helpful and easy set plays could be. If everyone is on the exact same page and looking for the exact same thing, scoring can be ez.
Our main set play for a middle stack - Goldencut or Golden
The usual 5 guys set-up in a middle stack. Someone catches a pull and centers it to the thrower that initiates the play. There is a slight delay in the play, you wait for the d to get down and set the mark. Once the thrower has it and the marker is set, the guy in the front of the stack cuts break mark (assuming the stack is in the middle, this guy runs parallel to the goalline for ~5 yards, enough to get the defender away from the stack in fear of a pick). This cutter best sets up this play if he also calls for the disc on the break side. Once the cutter is away from the stack, he takes off deep. The obvious thing here is to try and get your person to overplay and hit them going deep. Next, you have to read the defenders. If the last back defender is even/not paying attention to the guy last in the stack, this should be a goal. The guy in the last position of the stack just needs to start coming in to draw the defense even more.
If the last back defender is more aware, he might be inclined to help out deep. If that occurs or as it is happening, the guy last in the stack should be cutting in to the open side. Again, the cutter probably should not wait for the switch, rather try to force the situation with the last back defender. Cut before the 2 defenders have a chance to switch usually allowed either a wide open deep or a wide open under on the open side.
If the under cut gets it, then you have a cutter going deep that might be covered one on one. And possibly with an open thrower.
Also, if this play works once or twice early, you can improvise later and just have the guy not cut deep and look for a throw on the breakmark side. There are many things you can do with this, but the standard is described above and worked for a long time with both Truck and magnUM. And easily the play that I called the most while in Michigan.
"San Diego"
This play was for when we got the disc after a turn on the sideline. I have seen many teams run this, not just San Diego. First, there is a ho stack of 4 on the same plane as the disc. You could say there are 4 handlers spread across the width of the field. The 3 "cutters" are in an angled stack (~45 degrees) and the first cutter is ~10-15 yards on that diagonal from the thrower.
As the disc is being checked in, the first cutter goes deep. After a second or so, the cutter should look to make eye contact with the thrower. The thrower has a couple options. #1 Throw it. Obvious. #2 Not throw it. Also obvious. In both of these options, the cutter still runs deep. #3 Pump fake. If the thrower pump fakes, the cutter stops and comes underneath for the disc. {This is very powerful and something I always tried to teach teams I captained. If someone is cutting deep and you want them to come under, pump fakes. It works more often then you might think. Especially if you have a good thrower who really sells the big pump gake}
Now, as the first cutter is going (See the 3 options above), the second cutter in the stack (middle position of the starting diagonal stack), waits about a second and then takes off deep. His main role is continuation for the next pass. Although a player experienced in this set will realize that often times this guy is open deep. But for now, he is looking for a deep cut, but mainly looking for continuation (more on this in a second).
Right after the second cutter busts deep, the last cutter in the diagonal stack busts toward the discs (basically down the same diagonal line toward the thrower). Basically, he is looking for an invert from the thrower. This is open a lot of the time. The first cutter (the guy who started the cutting) must lookout for the third cutter when the first cutter is doing his comeback.
Almost all the time, one of these 2 guys (either the first or last cutter) are open. Once they get the disc, the middle cutter is now the continuation cut and should have plenty of field to work with. THe cutter who did not get the disc on the under should be thinking about a scoring cut or another continuation (bascially busting ass downfield).
Most of the time that the downfield guys were not open, it was due to poaching from the ho stack. That is fine. It sucks not to get an easy 1 or 2 passes downfield, but you will be able to get the disc off the line, which is just as important. And then you can get into your offense without being trapped on the line. Good times.
That is all for now, there are a couple other plays I may talk about later. These were the 2 main plays we ran back in Michigan and they worked pretty well. I hope you find it enjoyable.
Our main set play for a middle stack - Goldencut or Golden
The usual 5 guys set-up in a middle stack. Someone catches a pull and centers it to the thrower that initiates the play. There is a slight delay in the play, you wait for the d to get down and set the mark. Once the thrower has it and the marker is set, the guy in the front of the stack cuts break mark (assuming the stack is in the middle, this guy runs parallel to the goalline for ~5 yards, enough to get the defender away from the stack in fear of a pick). This cutter best sets up this play if he also calls for the disc on the break side. Once the cutter is away from the stack, he takes off deep. The obvious thing here is to try and get your person to overplay and hit them going deep. Next, you have to read the defenders. If the last back defender is even/not paying attention to the guy last in the stack, this should be a goal. The guy in the last position of the stack just needs to start coming in to draw the defense even more.
If the last back defender is more aware, he might be inclined to help out deep. If that occurs or as it is happening, the guy last in the stack should be cutting in to the open side. Again, the cutter probably should not wait for the switch, rather try to force the situation with the last back defender. Cut before the 2 defenders have a chance to switch usually allowed either a wide open deep or a wide open under on the open side.
If the under cut gets it, then you have a cutter going deep that might be covered one on one. And possibly with an open thrower.
Also, if this play works once or twice early, you can improvise later and just have the guy not cut deep and look for a throw on the breakmark side. There are many things you can do with this, but the standard is described above and worked for a long time with both Truck and magnUM. And easily the play that I called the most while in Michigan.
"San Diego"
This play was for when we got the disc after a turn on the sideline. I have seen many teams run this, not just San Diego. First, there is a ho stack of 4 on the same plane as the disc. You could say there are 4 handlers spread across the width of the field. The 3 "cutters" are in an angled stack (~45 degrees) and the first cutter is ~10-15 yards on that diagonal from the thrower.
As the disc is being checked in, the first cutter goes deep. After a second or so, the cutter should look to make eye contact with the thrower. The thrower has a couple options. #1 Throw it. Obvious. #2 Not throw it. Also obvious. In both of these options, the cutter still runs deep. #3 Pump fake. If the thrower pump fakes, the cutter stops and comes underneath for the disc. {This is very powerful and something I always tried to teach teams I captained. If someone is cutting deep and you want them to come under, pump fakes. It works more often then you might think. Especially if you have a good thrower who really sells the big pump gake}
Now, as the first cutter is going (See the 3 options above), the second cutter in the stack (middle position of the starting diagonal stack), waits about a second and then takes off deep. His main role is continuation for the next pass. Although a player experienced in this set will realize that often times this guy is open deep. But for now, he is looking for a deep cut, but mainly looking for continuation (more on this in a second).
Right after the second cutter busts deep, the last cutter in the diagonal stack busts toward the discs (basically down the same diagonal line toward the thrower). Basically, he is looking for an invert from the thrower. This is open a lot of the time. The first cutter (the guy who started the cutting) must lookout for the third cutter when the first cutter is doing his comeback.
Almost all the time, one of these 2 guys (either the first or last cutter) are open. Once they get the disc, the middle cutter is now the continuation cut and should have plenty of field to work with. THe cutter who did not get the disc on the under should be thinking about a scoring cut or another continuation (bascially busting ass downfield).
Most of the time that the downfield guys were not open, it was due to poaching from the ho stack. That is fine. It sucks not to get an easy 1 or 2 passes downfield, but you will be able to get the disc off the line, which is just as important. And then you can get into your offense without being trapped on the line. Good times.
That is all for now, there are a couple other plays I may talk about later. These were the 2 main plays we ran back in Michigan and they worked pretty well. I hope you find it enjoyable.
5 Comments:
those are great plays timmy. or timmy callahan as i once said of him to someone at versailles in a game against you guys. i'm not sure who won that game. if it was the game where i ran around with 14 feet of knee wrap tensor bandage dangling, we won. if it was another game, it was y'all on the breasts and thighs.
anyway, my knee jerk reaction is that the sandiego is very well conceived, but that maybe i'd put 4 in the diagonal as it seems it'd be easier to burn the poach to a handler. or put the fourth person in the dead spot at the end of the 45 created by your two groups of 3....
neat thought though. you could angle the other way so it opens towards the sideline and run it as a break play (poachers will sag into the space in front of the throwers) or initiate from the middle.
easy set to call audibles from with your 3 flat handlers as 1,2,3, and the deep angle as (a, b, c). feel free to be more deceptive than that) but read the d and call the obvioulsy open guy. or your best cutter.
Would you run "Golden" off a brick or walkup, too, or just off flow?
Most of the time we ran golden when receiving the pull, whether that was in play or a brick.
The brick was easy since you did not have to wait for the marker, he was usually there.
We did run golden after a turnover from the other team, but not that often. And only with the disc in the middle third of the field.
San Diego or "L" stack was our most common after turn play (most of our non fast break turns were on the sideline).
There is a lot you can do with San Diego that is for sure, we played around with that one tourney with a skeleton crew, but never really ran anything regularly from what was described.
I am more partial to "the play that never fails"
Biyatch
Thanks for writing these down for all to read. You write really clearly and I can see myself using it for my highschoolers. You even cleared up some things for my slow ass,intermediate frisbee playin' ass.
Keep it up!
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